General | Combat Stamina
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Stunning Assault (Combat)

Source Advanced Player's Guide pg. 171
You powerful but imprecise attacks can stun your enemies.

Prerequisites: Str 13, Power Attack, base attack bonus +16.

Benefit: You can choose to take a –5 penalty on all melee attack rolls and combat maneuver checks to stun targets you hit with your melee attacks for 1 round. A successful Fortitude save negates the effect. The DC of this save is 10 + your base attack bonus. You must choose to use this feat before making the attack roll, and its effects last until your next turn.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 133
You can spend 2 stamina points to end the effects of this feat at the end of your turn instead of the start of your next turn.